AI Insights · Timothy · October 2021
Top 5 PVP Games on Android in South America Q3 2021
Discover the performance of the top 5 PVP games on the Android platform in South America during Q3 2021, including trends in downloads, revenue, and active users.
In the third quarter of 2021, the top 5 PVP games on the Android platform in South America showcased varying trends in downloads, revenue, and active users. Here’s a closer look at their performance, based on data from Sensor Tower.
Free Fire, published by Garena International I, saw a mixed quarter. Weekly revenue fluctuated, peaking at around $693K in early August before declining to approximately $556K by the end of September. Downloads exhibited a notable increase in early August, reaching nearly 985K, while weekly active users experienced a steady decline from over 44M in late June to around 36M by the end of the quarter.
Coin Master by Moon Active experienced a gradual decrease in both revenue and downloads. Weekly revenue started at approximately $292K at the end of June and dropped to around $259K by late September. Downloads followed a similar pattern, decreasing from about 265K to 178K. Active users also saw a decline, from nearly 2M to around 1.5M over the same period.
Roblox Corporation's Roblox maintained relatively stable revenue throughout the quarter, hovering around $230K. Downloads fluctuated, with a significant spike in late September, reaching over 1M. Active users remained strong, starting at around 21.7M and peaking at approximately 24.4M by the end of the quarter.
Call of Duty: Mobile Season 8, published by Activision Publishing, Inc., showed a consistent revenue trend, averaging around $200K weekly. Downloads saw a notable increase towards the end of September, peaking at over 231K. Active users remained fairly stable, fluctuating between 2.2M and 2.5M throughout the quarter.
Genshin Impact from COGNOSPHERE PTE. LTD. exhibited a steady performance in revenue, with a peak of approximately $215K in late August. Downloads saw a gradual decline, starting at around 71K and dropping to 65K by the end of September. Active users showed stability, maintaining around 500K throughout the quarter.
For more detailed insights and data on app performance, visit Sensor Tower.